Game and Simulation Development
The game and simulation development program at TJC prepares graduates for entry-level positions specifically in the areas of programming or graphics. Build your skillset while working with like-minded programmers and artists at TJC who are obsessed with making thrilling games.
Why Choose Game and Simulation Development
At more than $90,000 annually, game development majors have the highest-average potential pay among all majors at TJC.
Work in Texas
Texas ranks second only to California with 18,000 game development jobs. Growth in the video game industry in Texas is more than five times the average growth rate for the rest of the state.
Unreal Academia is a valuable qualification for employment at many of the world's top game studios, including Epic Games, Square Enix, Activision and more.
Design characters and more as an artist. Learn how to use computer-aided tools to make fully-realized video games in 2D and 3D environments. Game artists work closely with art directors and designers to create assets and animation for games and entertainment software.
Learn to program using the latest game engines and software suites, such as Unreal Engine. Game programmers solving tough problems with innovative solutions to create interactive environments.
Game Design and Advanced Development (Certificate)
Take the next step in your career and earn an advanced technical certificate. Game designers are an important part of a comprehensive team that undertakes the complex task of creating a new video game.
Game and Simulation Development Faculty
Our full-time faculty have real-world experience in the video game industry. They’ll prepare you with the skills necessary to succeed.
Who We Are
- David Alger, Professor/Coordinator - Game and Simulation Development
- Casey Callender, Professor - Game and Simulation Development
- Gigi Delk, Professor - CIS/Gaming and Simulation Development
- Richard Garrett, Professor - Game and Simulation Development
- Tim Gill, Professor - WFIT/Dept Chair -Digital & Engineering Technologies
- Justin Sullivan, Professor - Game and Simulation Development
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